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I do not want the attack change to lose the feel of the previous (1st and 2nd editions). My plan which I had planned for this last meeting was that all players would have to rolla 10 to hit an AC 10. Then based on level progression(per DMG based THACO decrease) this amount would increase their plus to attack each level they got a change.
Totally agree. I've already outlined the changes to AC and the first 10 levels. You still roll a 10 to hit a 10, and a 12 to hit someone in leather, a 15 to hit someone in chain and a 20 to hit someone in plate (assuming no dex bonus).