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	<title>Alden Minor</title>
	<link>http://www.aldenminor.com</link>
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		<title>A Matter of Scale</title>
		<description><![CDATA[We just wrapped up the &#8220;dungeon&#8221; layer of the moat house. In going through the dungeon I had felt that the combat was cramped, and just too &#8220;close quarters&#8221;. It wasn&#8217;t until after the last fight, and reading the last room description that I figured out why. The last room they searched was an offshoot [...]]]></description>
		<link>http://www.aldenminor.com/a-matter-of-scale/</link>
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		<title>DM&#8217;ing on the Fly &#8211; Hide in Shadows</title>
		<description><![CDATA[So this week the party finished the ground floor of the old moat house. The finished out in the southeast corner and I stumbled across a unique situation &#8211; at least in my experience as a player or as a DM. The party&#8217;s gnome thief/illusionist decided to reconnoiter down the southern hallway and see what [...]]]></description>
		<link>http://www.aldenminor.com/dming-on-the-fly-hide-in-shadows/</link>
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		<title>D&amp;D Campaigns Need More of This&#8230;</title>
		<description><![CDATA[]]></description>
		<link>http://www.aldenminor.com/dd-campaigns-need-more-of-this/</link>
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		<title>Healing in Dungeons &amp; Dragons</title>
		<description><![CDATA[Now, I have no intent of this blog being any sort of diatribe against 4e, but I think the following situation would never have occurred with 4e&#8230; The party left from Hommlet and proceeded toward the town of Nulb and the Temple of Elemental Evil. Along the way they came across the ruins of the [...]]]></description>
		<link>http://www.aldenminor.com/healing-in-dungeons-dragons/</link>
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		<title>Simplified 2e &#8211; NWPs</title>
		<description><![CDATA[While translating AD&#38;D 2nd Edition into a d20 OGL styled combat was easy, the translation of Non-Weapon Proficiencies is proving to be a bit more difficult.  The mechanic itself is easy &#8211; the DM assigns a target result, and the player rolls d20 and adds their modifiers.  The DM&#8217;s target is easy, as it&#8217;s laid [...]]]></description>
		<link>http://www.aldenminor.com/simplified-2e-nwps/</link>
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		<title>Old School &#8211; The Valarian Chronicles</title>
		<description><![CDATA[A quick post to update those who been playing the same campaign we played many years ago. The story so far&#8230;.. as far back as I can remember the party enters a village with the idea to take shelter from a brewing storm in the Inn. Fully clad in adventuring gear, the party walks up [...]]]></description>
		<link>http://www.aldenminor.com/campaign-old-school/</link>
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		<title>Simplified 2e &#8211; Combat</title>
		<description><![CDATA[We played The Outsiders campaign this last Saturday and the initial Simplified 2e was a huge success.  Combat ran much smoother, with fewer questions or pauses for clarification.  Additionally, the newer players said that it was a much more enjoyable experience. The implementation itself was quite easy.  As each player arrived, I explained what we [...]]]></description>
		<link>http://www.aldenminor.com/simplified-2e-combat/</link>
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		<title>Simplified 2e Launch</title>
		<description><![CDATA[I&#8217;ve decided to put together a Simplified version of AD&#38;D 2nd Edition, primarily to help streamline my current AD&#38;D campaign &#8211; The Outsiders.  This won&#8217;t be a complete overhaul, and it won&#8217;t be an attempt to re-create AD&#38;D in 3e.  But, it will use the OGL d20 mechanic to make things easier for players and [...]]]></description>
		<link>http://www.aldenminor.com/simplified-2e-launch/</link>
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		<title>THAC0 Really Was Stupid</title>
		<description><![CDATA[We played another session of The Outsiders campaign last Saturday, and we kept having issues keeping combat rolls straight.  The whole &#8220;rolling high to hit a low number&#8221; caused confusion on multiple occasions.  While this was particularly true for players new to AD&#38;D, even I (the DM) had a hard time explaining it and keeping [...]]]></description>
		<link>http://www.aldenminor.com/thac0-really-was-stupid/</link>
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		<title>There And Back Again</title>
		<description><![CDATA[So our group has started a new campaign and gone back to playing AD&#38;D; somewhere about 1.75e (as Richard calls it).  We&#8217;re using the 2e rules, but allow for character classes from the 1e Player&#8217;s Handbook, Unearthed Arcana and Dragon Magazines.  So, why go back to AD&#38;D? Last summer we started playing a 4e campaign, [...]]]></description>
		<link>http://www.aldenminor.com/there-and-back-again/</link>
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